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1
Development of an American sign language game for deaf children
In: http://www.cc.gatech.edu/ccg/publications/idc05_henderson.pdf (2005)
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Development of an American sign language game for deaf children
In: http://www-static.cc.gatech.edu/~thad/p/030_30_AC/idc05_final.pdf (2005)
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User-centered development of a gesture-based American Sign Language game. Paper presented at the Instructional Technology and Education of the Deaf Symposium
In: http://www-static.cc.gatech.edu/~thad/p/030_30_AC/NTID05_0526_final.pdf (2005)
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Development of an American sign language game for deaf children
In: http://www.cc.gatech.edu/~brashear/pubs/IDC05.pdf (2005)
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5
User-centered development of a gesture-based American Sign Language game. Paper presented at the Instructional Technology and Education of the Deaf Symposium
In: http://www.rit.edu/ntid/vp/techsym/papers/2005/M2D.pdf (2005)
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Development of an American Sign Language game for deaf children
In: http://www-static.cc.gatech.edu/gvu/ccg/projects/copycat/p/idc05_final.pdf (2005)
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7
User-centered development of a gesture-based American Sign Language game. Paper presented at the Instructional Technology and Education of the Deaf Symposium
In: http://www-static.cc.gatech.edu/gvu/ccg/projects/copycat/p/NTID05_0526_final.pdf (2005)
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8
Towards a One-Way American Sign Language Translator
In: http://wearables.cc.gatech.edu/publications/faceandgesture04_mcguire.pdf (2004)
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9
Towards a One-Way American Sign Language Translator
In: http://www.cc.gatech.edu/~brashear/pubs/GESTURE2004.pdf (2004)
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10
Using Multiple Sensors for Mobile Sign Language Recognition
In: http://wearables.cc.gatech.edu/publications/iswc2003-sign/iswc2003-sign.pdf (2003)
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11
Georgia Tech Gesture Toolkit: Supporting experiments in gesture recognition
In: http://www.cc.gatech.edu/~brashear/pubs/ICMI2003.pdf (2003)
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12
Using Multiple Sensors for Mobile Sign Language Recognition
In: http://www1.cs.columbia.edu/graphics/courses/mobwear/resources/brashear-iswc03.pdf (2003)
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13
Using Multiple Sensors for Mobile Sign Language Recognition
In: http://www.cc.gatech.edu/ccg/././publications/iswc2003-sign/iswc2003-sign.ps (2003)
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14
Georgia Tech Gesture Toolkit: Supporting Experiments in Gesture Recognition
In: http://www.cc.gatech.edu/ccg/publications/westeyn_ICMI2003.pdf (2003)
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15
ABSTRACT American Sign Language Recognition in Game Development for Deaf Children
In: http://www.cc.gatech.edu/~brashear/pubs/ASSETS2006.pdf
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16
H.5.2 [Information interfaces and presentation]: User Interface
In: http://www.cc.gatech.edu/ccg/publications/chishort05_lee.pdf
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17
Learning American Sign Language (ASL) through a Gesture-Based Computer Game CopyCat: Learning American Sign Language (ASL) through a Gesture-Based Computer Game
In: http://www.cc.gatech.edu/~vlh/pubs/resna_sdc05.pdf
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18
Improving the Efficacy of Automated Sign Language Practice Tools
In: http://www.sigaccess.org/newsletter/sept07/Sept07_04.pdf
Abstract: CopyCat is an America Sign Language (ASL) game, which uses gesture recognition technology to help young Deaf children practice ASL skills. Our database of signing samples was collected from user studies of Deaf children playing a Wizard of Oz version of the game at the Atlanta Area School for the Deaf. We have created an automatic sign language recognition system for the game. We believe that we can improve the accuracy of this system by characterizing and modeling disfluencies found in the children's signing.
URL: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.103.409
http://www.sigaccess.org/newsletter/sept07/Sept07_04.pdf
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19
H.5.2 [Information interfaces and presentation]: User Interface
In: http://www.cc.gatech.edu/~brashear/pubs/CHI05.pdf
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20
H.5.2 [Information interfaces and presentation]: User Interface
In: http://www.cc.gt.atl.ga.us/fac/Thad.Starner/p/030_30_AC/chi05short_final.pdf
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